

The Echo Lake Lumber settlement is on the western side of Far Harbor, and this glorious location can be yours as soon as you finish the first set of Far Harbor sidequests. The wall on the left is obscuring a very battered interior. Far Harbor Settlement Guide: Echo Lake Lumber Why? Because you can craft vegetable starch at a cooking station if you’ve got all three of those ingredients (plus purified water) and being able to make your own adhesive can be a lifesaver when you decide to go on a weapons/armor crafting spree. Which crops, you ask? Well, any Wastelander worth his caps will tell you that the ideal mix is heavy on the mutfruit, but also include corn and tatos too. Maybe it’s because it has “farm” in the name, But Dalton’s Farm became my breadbasket of Far Harbor. You’ll need to depend on a supply line to make any meaningful construction though. It also doesn’t offer much in the way of scavenged resources, providing mostly wood and surprising amount of rubber strewn along the beachfront. The others all have some pre-existing structures to work with (more on that below) but Dalton Farm is a big plot of land on the sea, basically Longfellow’s Cabin but without the cabin. It’s also the most open layout of the Far Harbor settlements. Far Harbor Settlement Guide: Longfellow’s Cabin It’s an excuse to start fresh, and if you wanna know how to start then please read on. You get to apply all the knowledge you wish you had when you started rushing through those first dozen settlements when you got them back in November. The Far Harbor DLC has some amazing settlements, but beyond that they become your best settlements almost by default. If you were a settlement junkie like me, prepare for a relapse. But the Far Harbor DLC changes that (for a little while) and I wanted to share some of my experiences exploring the new settlements in Far Harbor. Issues with supply lines and anonymous settlers and Preston’s constant badgering got to be a bit much when you started racking up dozens and dozens of hours. The tedium of settlement management soon shined light on some logistical flaws overshadowed by the launch hype. Remember, remember the 10th of November? When you were exploring Fallout 4 and racking up Settlements and going through the overwhelming grind of finding materials and creating supply lines and finishing Preston quests again and again and it felt new and wonderful and great? And then it just didn’t ?
